"They said his uncle died in a car accident. But Alex Rider knows that's a lie, and the bullet holes in the windshield prove it. Yet he never suspected the truth: his uncle was really a spy for Britain's top scret intelligence agency. And now Alex has been recruited to find his uncle's killers..."--Page [4] of cover.
Alex, a fourteen-year-old spy, has been assigned by the British MI6 to investigate a series of mysterious deaths. He ends up in a boarding school in the Alps, and finds many strange things are happening to the students.
Reluctant teenage-spy Alex Rider, on a routine mission at the Wimbledon tennis championships, gets caught up in Chinese gangs, illegal nuclear weapons, and the suspect plans of his Russian host, General Sarov.
After a chance encounter with assassin Yassen Gregorovich in the South of France, teenage spy Alex Rider investigates international pop star and philanthropist Damian Cray whose new video game venture hides sinister motives involving Air Force One, nuclear missiles, and the international drug trade.
After being told that his father was an assassin for a criminal organization, fourteen-year-old Alex goes to Italy to find out more and becomes involved in a plan to kill thousands of English school children.
After recovering from a near fatal gunshot wound, teenage spy Alex Rider embarks on a new mission to stop a group of eco-terrorists from sabotaging the launch of the first outer space hotel.
"Targeted by a hitman and under threat of his past being exposed by the media, Alex reluctantly turns to MI6. But their help doesn't come cheap: they need Alex to spy on the activities at a GM crop plant. There he spots Desmond McCain, a high profile charity organiser, who realises that Alex is on to him and the real plans for the money he's raising. Kidnapped and whisked off to Africa, Alex learns the full horror of McCain's plot: to create an epic...
When the world's deadliest terrorist organization, Scorpia, stirs up trouble in the Middle East, it is up to fourteen-year-old MI6 agent Alex Rider to thwart their plans.
Presented with an unexpected assignment, Alex Rider's greatest nemesis, Yassen Gregoravich, recalls his life and the path that led him to become an assassin while his one-time friend, Alex's uncle, became a spy.
Teen spy Alex Rider is sent to a maximum security facility in Gibraltar to impersonate Julius Grief while seeking information about a new criminal organization called Nightshade.
When Nightshade kidnaps his best friend, teen spy Alex Rider must enter the world of virtual reality gaming where the lines between what's real and what's digital are deliberately being blurred by a ruthless enemy.